ETF_initStats = {
	params["_player"];

	_checkstr = format ["existPlayerInfo:%1", getPlayerUID _player];
	_check = [0, _checkstr] call MySQL_fnc_ExtDBquery;
	_doesExist = (_check select 0) select 0;
	
	if !(_doesExist) then {

		// _name = name _player;
		// _items = [[[(uniformItems _player), (vestItems _player), (backpackItems _player), (assignedItems _player)],1],[[(uniformItems _player), (vestItems _player), (backpackItems _player), (assignedItems _player)],2]];
		// _clothes = [[[(uniform _player), (vest _player), (backpack _player), (headgear _player)],1],[[(uniform _player), (vest _player), (backpack _player), (headgear _player)],2]];
		// _weapons = [[[],1],[[],2]];

		// _insertstr = format["insertPlayerInfo:%1:%2:%3:%4:%5", getPlayerUID _player,_name,_items,_clothes,_weapons];
		_insertstr = format["insertPlayerInfo:%1:%2", getPlayerUID _player, getUnitLoadout _player];
		_insert = [_insertstr, 2] call MySQL_fnc_ExtDBasync;

		_insertstr = format["insertBox:%1", getPlayerUID _player];
		_insert = [_insertstr, 2] call MySQL_fnc_ExtDBasync;
	} else {

		_infoStr = format["playerInfo:%1", getPlayerUID _player];
		_fetch = [_infoStr, 2] call MySQL_fnc_ExtDBasync;
		
		[(_fetch # 0) # 0,_player] call ETF_loadStats;


		_infoStr = format["findBox:%1", getPlayerUID _player];
		_fetch = [_infoStr, 2] call MySQL_fnc_ExtDBasync;


		[(_fetch # 0),_player] call ETF_LoadBox;
		
	};
};